RULEBOOK:
Page 5, Section 2, GAME COMPONENTS: There is no Trap/White Flame token inside the Core Set Box. It was removed as it is not used by the game.
Page 26, Section 7.7.2.2, SENTRY-GUN: The image erroneously reports a Green dice icon instead of the Red one.
Page 27, Section 7.7.4.1, GD-209: The image erroneously reports a Green dice icon instead of the Red one.
STORYBOOK:
Page 17, Mission 3: For instance, if Agent Iridium searches the desert tent in D2 [instead of D1] map on the first turn.
STORYBOOK:
Page 44, Mission 10: Special Events B and E, both events erroneously report a Green Xeno-Grey instead of the Blue one.
STORYBOOK:
Page 52, Mission 12: Alien Cards and Miniatures, ignore the "Kept Aside" icon for both Xeno-Beta and Spine Critter, only the Xeno-Alpha must be kept aside at the beginning of the Mission.
XENO-HUNTER KS AGENT:
The Xeno-Hunter Agent Profile Sheet erroneously reports the ?Fist Blade? weapon as a Ranged Weapon. It is considered a Melee Weapon.
The GEEK DEPARTMENT and WINGS OF GLORY Devices:
Both devices are considered Passive Devices because they do not require an Action to use. Discard them once used.
IRON KS AGENT:
Its innate ability requires a Trap token to keep track of the trap when placed on the map. To substitute the missing token, you may: Use a JAM or Mine token instead OR Download and print the Trap token here [
LINK].
With apologies, the Trap token will be inserted in the next GD Expansion.